The Routledge Companion To Video Game Studies

The Routledge Companion to Video Game Studies PDF
Author: Mark J. P. Wolf
Publisher:
ISBN: 9781138657052
Size: 44.17 MB
Format: PDF, Mobi
Category :
Languages : un
Pages : 544
View: 6073

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Book Description: The number of publications dealing with video game studies has exploded over the course of the last decade, but the field has produced few comprehensive reference works. The Routledge Companion to Video Game Studies, compiled by well-known video game scholars Mark J. P. Wolf and Bernard Perron, aims to address the ongoing theoretical and methodological development of game studies, providing students, scholars, and game designers with a definitive look at contemporary video game studies. Features include: comprehensive and interdisciplinary models and approaches for analyzing video games; new perspectives on video games both as art form and cultural phenomenon; explorations of the technical and creative dimensions of video games; accounts of the political, social, and cultural dynamics of video games. Each essay provides a lively and succinct summary of its target area, quickly bringing the reader up-to-date on the pertinent issues surrounding each aspect of the field, including references for further reading. Together, they provide an overview of the present state of game studies that will undoubtedly prove invaluable to student, scholar, and designer alike.

The Routledge Companion To Video Game Studies

The Routledge Companion to Video Game Studies PDF
Author: Mark J.P. Wolf
Publisher: Routledge
ISBN: 1136290508
Size: 40.98 MB
Format: PDF, Mobi
Category : Social Science
Languages : en
Pages : 544
View: 4195

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Book Description: The number of publications dealing with video game studies has exploded over the course of the last decade, but the field has produced few comprehensive reference works. The Routledge Companion to Video Game Studies, compiled by well-known video game scholars Mark J. P. Wolf and Bernard Perron, aims to address the ongoing theoretical and methodological development of game studies, providing students, scholars, and game designers with a definitive look at contemporary video game studies. Features include: comprehensive and interdisciplinary models and approaches for analyzing video games; new perspectives on video games both as art form and cultural phenomenon; explorations of the technical and creative dimensions of video games; accounts of the political, social, and cultural dynamics of video games. Each essay provides a lively and succinct summary of its target area, quickly bringing the reader up-to-date on the pertinent issues surrounding each aspect of the field, including references for further reading. Together, they provide an overview of the present state of game studies that will undoubtedly prove invaluable to student, scholar, and designer alike.

The Routledge Companion To Video Game Studies

The Routledge Companion to Video Game Studies PDF
Author: Mark J. P. Wolf
Publisher:
ISBN: 9781784029043
Size: 41.31 MB
Format: PDF, Docs
Category : Electronic books
Languages : en
Pages :
View: 1490

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Book Description: Each essay provides a lively and succinct summary of its target area, quickly bringing the reader up-to-date on the pertinent issues surrounding each aspect of the field, including references for further reading. Together, they provide an overview of the present state of game studies that will undoubtedly prove invaluable to student, scholar, and designer alike.

The Routledge Companion To Media Technology And Obsolescence

The Routledge Companion to Media Technology and Obsolescence PDF
Author: Taylor & Francis Group
Publisher: Routledge
ISBN: 9781032094229
Size: 32.68 MB
Format: PDF
Category :
Languages : un
Pages : 402
View: 1176

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Book Description: While so many books on technology look at new advances and digital technologies, The Routledge Companion to Media Technology and Obsolescence looks back at analog technologies that are disappearing, considering their demise and what it says about media history, pop culture, and the nature of nostalgia. From card catalogs and typewriters to stock tickers and cathode ray tubes, contributors examine the legacy of analog technologies, including those, like vinyl records, that may be experiencing a resurgency. Each essay includes a brief history of the technology leading up to its peak, an analysis of the reasons for its decline, and a discussion of its influence on newer technologies.

The Routledge Companion To Media Gender

The Routledge Companion to Media   Gender PDF
Author: Cynthia Carter
Publisher: Routledge
ISBN: 1135076952
Size: 36.55 MB
Format: PDF, Docs
Category : Social Science
Languages : en
Pages : 670
View: 7602

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Book Description: The Routledge Companion to Media and Gender offers a comprehensive examination of media and gender studies, charting its histories, investigating ongoing controversies, and assessing future trends. The 59 chapters in this volume, written by leading researchers from around the world, provide scholars and students with an engaging and authoritative survey of current thinking in media and gender research. The Companion includes the following features: With each chapter addressing a distinct, concrete set of issues, the volume includes research from around the world to engage readers in a broad array of global and transnational issues and intersectional perspectives. Authors address a series of important questions that have consequences for current and future thinking in the field, including postfeminism, sexual violence, masculinity, media industries, queer identities, video games, digital policy, media activism, sexualization, docusoaps, teen drama, cosmetic surgery, media Islamophobia, sport, telenovelas, news audiences, pornography, and social and mobile media. A range of academic disciplines inform exploration of key issues around production and policymaking, representation, audience engagement, and the place of gender in media studies. The Routledge Companion to Media and Gender is an essential guide to the central ideas, concepts and debates currently shaping media and gender research.

The Routledge Companion To Digital Ethnography

The Routledge Companion to Digital Ethnography PDF
Author: Larissa Hjorth
Publisher: Taylor & Francis
ISBN: 1317377788
Size: 44.23 MB
Format: PDF, Kindle
Category : Social Science
Languages : en
Pages : 494
View: 3896

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Book Description: With the increase of digital and networked media in everyday life, researchers have increasingly turned their gaze to the symbolic and cultural elements of technologies. From studying online game communities, locative and social media to YouTube and mobile media, ethnographic approaches to digital and networked media have helped to elucidate the dynamic cultural and social dimensions of media practice. The Routledge Companion to Digital Ethnography provides an authoritative, up-to-date, intellectually broad, and conceptually cutting-edge guide to this emergent and diverse area. Features include: a comprehensive history of computers and digitization in anthropology; exploration of various ethnographic methods in the context of digital tools and network relations; consideration of social networking and communication technologies on a local and global scale; in-depth analyses of different interfaces in ethnography, from mobile technologies to digital archives.

The Routledge Companion To Media Technology And Obsolescence

The Routledge Companion to Media Technology and Obsolescence PDF
Author: Mark J.P. Wolf
Publisher:
ISBN: 9781315442686
Size: 32.78 MB
Format: PDF
Category : Electronic books
Languages : un
Pages :
View: 7282

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Book Description: "While so many books on technology look at new advances and digital technologies, the Routledge Companion to Obsolete and Vanishing Media Technology looks back at analog technologies that are disappearing, considering their demise and what it says about media history, pop culture, and the nature of nostalgia. From card catalogs and typewriters to stock tickers and cathode ray tubes, contributors examine the legacy of analog technologies, including those, like vinyl records, that may be experiencing a resurgency. Each essay includes a brief history of the technology leading up to its peak, an analysis of the reasons for its decline, and a discussion of its influence on newer technologies."--Provided by publisher.

The Routledge Companion To Imaginary Worlds

The Routledge Companion to Imaginary Worlds PDF
Author: Mark J. P. Wolf
Publisher: Routledge Media and Cultural Studies Companions
ISBN: 9781138638914
Size: 37.84 MB
Format: PDF, ePub, Docs
Category : Creation
Languages : en
Pages : 445
View: 4903

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Book Description: This companion provides a definitive and cutting-edge guide to the study of imaginary and virtual worlds across a range of media including literature, television, film, and games. From the Star Trek universe, Thomas More's classic Utopia, and J. R. R. Tolkien's Arda, to elaborate, user-created gameworlds like Minecraft, contributors present interdisciplinary perspectives on authorship, world structure/design, and narrative. The Routledge Companion to Imaginary Worlds offers new approaches to imaginary worlds both as an art form and cultural phenomenon, explorations of the technical and creative dimensions of world-building, and studies of specific worlds and world-builders.

The Routledge Companion To The Cultural Industries

The Routledge Companion to the Cultural Industries PDF
Author: Kate Oakley
Publisher: Routledge
ISBN: 1317533984
Size: 13.63 MB
Format: PDF, Mobi
Category : Performing Arts
Languages : en
Pages : 576
View: 4328

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Book Description: The Routledge Companion to the Cultural Industries is collection of contemporary scholarship on the cultural industries and seeks to re-assert the importance of cultural production and consumption against the purely economic imperatives of the ‘creative industries’. Across 43 chapters drawn from a wide range of geographic and disciplinary perspectives, this comprehensive volume offers a critical and empirically-informed examination of the contemporary cultural industries. A range of cultural industries are explored, from videogames to art galleries, all the time focussing on the culture that is being produced and its wider symbolic and socio-cultural meaning. Individual chapters consider their industrial structure, the policy that governs them, their geography, the labour that produces them, and the meaning they offer to consumers and participants. The collection also explores the historical dimension of cultural industry debates providing context for new readers, as well as critical orientation for those more familiar with the subject. Questions of industry structure, labour, place, international development, consumption and regulation are all explored in terms of their historical trajectory and potential future direction. By assessing the current challenges facing the cultural industries this collection of contemporary scholarship provides students and researchers with an essential guide to key ideas, issues, concepts and debates in the field.

The Video Game Debate

The Video Game Debate PDF
Author: Rachel Kowert
Publisher: Routledge
ISBN: 131756717X
Size: 48.42 MB
Format: PDF, Mobi
Category : Social Science
Languages : en
Pages : 196
View: 1306

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Book Description: Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, international experts review the latest research findings in the field of digital game studies and weigh in on the actual physical, social, and psychological effects of video games. Taking a broad view of the industry from the moral panic of its early days up to recent controversies surrounding games like Grand Theft Auto, contributors explore the effects of games through a range of topics including health hazards/benefits, education, violence and aggression, addiction, cognitive performance, and gaming communities. Interdisciplinary and accessibly written, The Video Game Debate reveals that the arguments surrounding the game industry are far from black and white, and opens the door to richer conversation and debate amongst students, policy makers, and scholars alike.